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| Version | Date Released | Status | Release Notes |
| 2.63a | May 20, 2012 | New Release | BMesh: · BMesh is the new Blender mesh system with full support for N-sided polygons instead of only triangles and quads. · In particular there is a new Dissolve tool to remove vertices, edges and faces without making holes in the mesh, a new Inset tool to inset faces, and a much improved Knife tool which takes advantage of N-gons to generate clear cuts. Tools such as subdivide and loop cut will also generate clean topology because faces no longer have to be triangulated. Cycles: · Among the features added in this release are support for a panoramic camera, mirror ball environment textures, render layer mask layers, a shadow render pass, ambient occlusion, float precision textures, and viewport display of background images and render layers. Motion Tracker: · Motion tracking got a few smaller improvements, mostly related to 2D stabilization and a few smaller tools. |
| 2.63 | Feb 21, 2012 | New Release | UV Tools: · Many new UV editing tools were added: an advanced interactive stitch tool, to align and join together UV islands. A subdivision surface aware UV unwrapping to reduce stretching. Seam marking in the UV editor, and a tool to compute seams for islands. Sculpting tools to grab UVs and relax or pinch unwraps. Cycles Render Engine: · A number of new features were added, including render layers and passes, multi GPU rendering and selection of GPU device, improved sampling for complex environment maps, border rendering, BVH caching for faster rendering of camera fly-throughs, and new shading nodes for color correction and a checkerboard texture node. Remesh Modifier: · The Remesh modifier is a tool for generating new mesh topology based on an input surface. The output follows the surface curvature of the input, but its topology is a uniform distribution of quads. It can generate smoothed output or tag sharp features to better capture corners. |
| 2.62 | Feb 21, 2012 | New Release | · Motion Tracking · Blender261 motion tracker.png · Motion tracking support has been added, to reconstruct camera and object animation from real footage, and composite 3d rendered object into movie clips. · A new Movie Clip editor for loading clips, tracking points and reconstructing motion was added. Constraints can apply this reconstructed motion into the scene, and compositing nodes are available for (un)distorting rendered animations or real footage. · Cycles Render Engine · Blender261 cycles.png · Cycles is a new render engine that is available next to Blender Internal. It is a raytracing based render engine with support for interactive rendering, a new shading node system, new texture workflow and GPU acceleration. · It is still in development, and more production features are planned to be added, this is the first preview release. · Dynamic Paint · Blender261 dynamic paint.png |
| 2.61 | Feb 15, 2012 | New Release | · Motion Tracking · Blender261 motion tracker.png · Motion tracking support has been added, to reconstruct camera and object animation from real footage, and composite 3d rendered object into movie clips. · A new Movie Clip editor for loading clips, tracking points and reconstructing motion was added. Constraints can apply this reconstructed motion into the scene, and compositing nodes are available for (un)distorting rendered animations or real footage. · Cycles Render Engine · Blender261 cycles.png · Cycles is a new render engine that is available next to Blender Internal. It is a raytracing based render engine with support for interactive rendering, a new shading node system, new texture workflow and GPU acceleration. · It is still in development, and more production features are planned to be added, this is the first preview release. · Dynamic Paint · Blender261 dynamic paint.png |
| 2.60a | Oct 26, 2011 | New Release | · 3D window: Armature-bones with wire draw type were not displaying in solid view mode · 3D window header: After collapsing the pull-down menus, no icon available to make them show again. · Dopesheet: Fixed crash when moving keys in editor · Audio export: 7.1 export was being miscalculated · Game Engine: Action actuator breaks animation. IPO options can be set too frequently · D Window: missing updates when changing smoke flow settings · Node editor: missing updates when assigning/removing Materials on Objects · Adding a new pose to the Pose Library crashed · Fix for un-handled exception in audio library · Incorrect keying set names 'Scale' vs 'Scaling', where 'Scale' was hard coded in auto keyframe when 'Only Insert Needed' · Python: RNA/API, getting Event.ascii would crash · Addons / Exporter: Quake MAP export gives an error for UV textured geometry |
| 2.59 Rev. 2 | Aug 29, 2011 | New Release | Features: · Improvements to the point density texture, support for tweaking the falloff with a custom curve new falloff types based on the age or velocity of particles - R36399 · New Warp modifier, can be used in a similar way to a Hook but with an adjustable source - R36414 · Added support for sculpting on constructive modifiers - R36485 · Image support for Empty Objects - R36577 · Camera composition guides: center, thirds, golden rule, harmonious triangle - R36590, R36696 · View controls can now apply to the camera view (locked camera view) - r36690 · mousewheel zoom now zooms camera area when the camera is locked and in ortho view - R36783 · Now HDR textures can be used to displace - R36714 · New adjustment layer tracks in the sequencer - R36716 · Additional bake modes: specular color, specular intensity, mirror color, mirror intensity, alpha (transparency), emission (glow) - R36738 |
| 2.59 | Aug 22, 2011 | New Release | Features: · Improvements to the point density texture, support for tweaking the falloff with a custom curve new falloff types based on the age or velocity of particles - R36399 · New Warp modifier, can be used in a similar way to a Hook but with an adjustable source - R36414 · Added support for sculpting on constructive modifiers - R36485 · Image support for Empty Objects - R36577 · Camera composition guides: center, thirds, golden rule, harmonious triangle - R36590, R36696 · View controls can now apply to the camera view (locked camera view) - r36690 · mousewheel zoom now zooms camera area when the camera is locked and in ortho view - R36783 · Now HDR textures can be used to displace - R36714 · New adjustment layer tracks in the sequencer - R36716 · Additional bake modes: specular color, specular intensity, mirror color, mirror intensity, alpha (transparency), emission (glow) - R36738 |
| 2.58a | Jul 4, 2011 | New Release | Features: · Improvements to the point density texture, support for tweaking the falloff with a custom curve new falloff types based on the age or velocity of particles - R36399 · New Warp modifier, can be used in a similar way to a Hook but with an adjustable source - R36414 · Added support for sculpting on constructive modifiers - R36485 · Image support for Empty Objects - R36577 · Camera composition guides: center, thirds, golden rule, harmonious triangle - R36590, R36696 · View controls can now apply to the camera view (locked camera view) - r36690 · mousewheel zoom now zooms camera area when the camera is locked and in ortho view - R36783 · Now HDR textures can be used to displace - R36714 · New adjustment layer tracks in the sequencer - R36716 · Additional bake modes: specular color, specular intensity, mirror color, mirror intensity, alpha (transparency), emission (glow) - R36738 |
| 2.58 | Jun 23, 2011 | New Release | Essential Fixes: · sculpting partial redraw glitch #26932, r36161 · crash on entering 3D text editmode (OSX only) #26930, r36179 · crash on loading 2.4x files #26904, r36148 · loading file with packed audio crashes #26990, r36213 · loading large blend files speed-up r36241, r36244 Rendering: · black dots with raytrace reflections & bump mapped dupli-objects #26902, r36165 · render crash when tangents are used with modifiers that remove orco coordinates #26933, r36170 · incorrect errors for panorama & orthographic camera combination #26906, r36184 · no output from texture node group #27034, r36251 · crash setting voxel data to negative resolution #27083, r36256 · crash when loading invalid voxel data and resource leak - never closing files #27084, r36257 · wrong sequencer alpha gradient #25713, r36197 Interface: · top bar 'Add -> Mesh -> UV Sphere + Enter' - crashed #27058, r36242 |
| 2.57b | Apr 27, 2011 | New Release | Essential Fixes: · sculpting partial redraw glitch #26932, r36161 · crash on entering 3D text editmode (OSX only) #26930, r36179 · crash on loading 2.4x files #26904, r36148 · loading file with packed audio crashes #26990, r36213 · loading large blend files speed-up r36241, r36244 Rendering: · black dots with raytrace reflections & bump mapped dupli-objects #26902, r36165 · render crash when tangents are used with modifiers that remove orco coordinates #26933, r36170 · incorrect errors for panorama & orthographic camera combination #26906, r36184 · no output from texture node group #27034, r36251 · crash setting voxel data to negative resolution #27083, r36256 · crash when loading invalid voxel data and resource leak - never closing files #27084, r36257 · wrong sequencer alpha gradient #25713, r36197 Interface: · top bar 'Add -> Mesh -> UV Sphere + Enter' - crashed #27058, r36242 |