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ClanLib SDK for Linux 2.3.6 freeware     Save this freeware to your freeware selection - Saved Freeware


Author

The ClanLib Team

OS Linux
Date Released April 02, 2012
Downloads 80
Filesize 28.70 MB
Keywords game SDK, game development, C++ toolkit library, SDK, game, development
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Download ClanLib SDK for Linux   Save Freeware   Report Spyware

... a streamlined API. Its primary focus is on games, although not limited for that usage only. It features a full GUI framework customizable using CSS. ...

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ClanLib SDK for Linux Free Download - we do not host any ClanLib SDK for Linux torrent files or links of ClanLib SDK for Linux on rapidshare.com, depositfiles.com, megaupload.com etc. All ClanLib SDK for Linux download links are direct ClanLib SDK for Linux full download from publisher site or their selected mirrors.

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Game - ClanLib SDK for Linux freeware - The Latest Versions History

Version Date Released Status Release Notes
2.3.6 Apr 2, 2012 New Release clanCore:
· Fix bugs in the XPath evaluator implementation when functions return empty CL_XPathObject string objects (Rednex patch)
· Applied chrisg patch to allow empty zip directories
· XML - Fixed xml whitespace creation
· XML PI and Comment support (Rednex patch)
· Address a few bugs in the XPath. A node test without a preceding forward-slash would fail. An sub expression wrapped in parenthesis followed by a predicate and a location step would return an empty result (Rednex patch)
· Apply chrisg patch: zip archive bug. The name kept in the "added_directories" is the reference to a string and is not a full copy of the string

clanDisplay:
· Win32 - Applied fix for crash caused by KB976038

clanGL:
· Only use glClampColor if it is available

Examples:
· Fix Display/MultiWindow timing problem. Caused by dividing the integer delta time counter by 5, thus loosing timing accuracy for fast frame rates

Tests:
· Fix the collision test sprite, it contained an invalid png, that contained 2 p
2.3.5 Feb 27, 2012 New Release clanCore:
· Fixed CL_Event making infinite CL_Event::wait calls time out after 24 days
· Added new cryptography classes (excluding TLS) for API/Core/Crypto. Contains SHA, AES and "RSA key generation"

clanDisplay:
· CL_Sprite::set_image_data() now copies the "show on finish" option
· Always set the window focus on X11 when the window is mapped
· CL_Sprite::set_play_backward() now changes the direction immidiately
· CL_BufferControl - fix bug where logic_op variable is not initialised
· Fix bug in CL_PixelBuffer::convert(), where the default CL_Rect() parameter for the source rect would not work
· Fix bug in CL_Collision, where the enclosing disc was calculated using CL_LineSegment's instead of normal CL_Line's

clanGL:
· Fix checking for framebuffer completeness. The check is now carried out after binding.
· Optimise the CL_ProgramObjectStateTracker
· Default to "point sprite enabled" in the provider if the opengl context is less than 3.2
2.3.3 Sep 8, 2011 New Release 3D Examples:
· The experimental clanCollada, used by numerious examples has been removed. It has been replaced with the assimp library. Assimp is much more flexible, reliable and faster than clanCollada was.
· Assimp precompiled libraries for Visual Studio can be found in Example Dependency Libraries. The AssimpLinux page is useful for Linux users who want to compile Assimp.

clanDisplay:
· Fix numlock key on linux (thanks to rggjan)
· Implement CL_X11Window::set_cursor() on linux (thanks to pkowal1982)

clanGL1:
· Modify the clanGL1 matrix rules to match the clanGL matrix rules
· clanGL1 to support BlendFuncSeparateEXT (where available). Blending is now more reliable

clanGL:
· Optimise clanGL set_modelview(), removing a copy that was not required.

clanCore:
· Add an additional conversion operator for vectors and colors to allow conversion from an array Add CL_Quaternionx::rotate_vector


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