LuxRender for Mac OS X 1.6.0 freeware
LuxRender is a handy, easy to use physically based and unbiased rendering engine. Based on state of the art algorithms, LuxRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality.
|OS||Mac OS X|
|Installation||Instal And Uninstall|
|Keywords||rendering engine, flow of light simulation, simulate flow of light, render, rendering, engine|
LuxRender for Mac OS X Free Download - we do not host any LuxRender for Mac OS X torrent files or links of LuxRender for Mac OS X on rapidshare.com, depositfiles.com, megaupload.com etc. All LuxRender for Mac OS X download links are direct LuxRender for Mac OS X download from publisher site or their selected mirrors.
|1.6.0||Jun 14, 2016||New Release||Build improvements|
|1.5||Sep 28, 2015||New Release||bumpmapping fix with instanced meshes
biaspath incorrect path length handling fix
huge memory leak fix
|1.4||Mar 3, 2015||New Release||new biased path tracing renderer to allow for fast and noise free, but less accurate, renderings, it is available in both CPU and OpenCL flavours with a special realtime mode (Dade can you make a list of current features, tuning knobs, and what's supported in LuxBlend? There is a thread about it, but not sure it is up to date: viewtopic.php?f=34&t=10529)
Arbitrary Output Values support enabling output of Z buffer, position, material, normal, ... data (Dade, is there a full list? Is it fully supported in LuxBlend?)
support for light groups