Cheat Engine 7.1.0 freeware

Cheat Engine is an open source tool designed to help you with modifying games so you can make them harder or easier depending on your preference(e.g: Find that 100hp is too easy, try playing a game with a max of 1 HP), but also contains other usefull tools to help debugging games and even normal applications.

Author CheatEngine
Released 2020-11-01
Filesize 17.00 MB
Downloads 101575
OS Windows 2000, Windows 2003, Windows XP, Windows Vista, Windows Vista x64, Windows 7, Windows 7 x64, Windows 8, Windows 8 x64, Windows 10, Windows 10 x64
Installation Instal And Uninstall
Keywords cheat engine, cheat engine download, cheat, cheat games, game tools, game changer, game engine, game cheat engine, CheatEngine
Users' rating
(326 rating)
Cheat Engine - Freeware Download Notice

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Cheat Engine freeware - The Latest User Reviews
Cheat Engine freeware - The Latest Versions History
7.1.0 Nov 1, 2020 New Release Additions and changes:
Added support for il2cpp (mono)
Added support for .NET dll plugins
Change register on breakpoint now also affects FP and XMM registers
Added CEShare, a way to share your tables with other people
Improved disassembling
copy bytes+addresses now only does bytes+addresses
call filter can now use the unwind data for functions to get a decent list of instructions
structure dissect shows the pointerpath at the bottom
Follow register while stepping (rightclick the register to show the option)
registersymbol and label now support multiple definitions in one line
improved the speed of the structure list when getting data from a pdb
hexview: doubleclicking a non-byte value now shows in the type you set
added sorting to the found code dialog
added filtering to the changed addresses window
the debugger settings won't lock from changing anymore, still needs you to reopen a process to have an affect
added always hide children groupoption
group headers can act as address now
7.0.0 Aug 20, 2019 New Release Additions and changes:

Icons
Added a way to dissect and show a function's working using a diagram
Auto repeat option for unchanged value scans
Added lua formula scans
Moved the compare to first/saved from scan type to a checkbox
Added a scanner that can detect and undo memory changes in the target process code sections (patch scanner under tools in memview)
The tutorial now has a link to online help for each step
Added a toolbar for stepping while debugging
When a memoryrecord fails to activate, you can rightclick it and see why it failed
AutoAssembler will now cut down on the nop's used
Better error reporting in autoassembler scripts
DBVM can now dynamically adjust the TSC. This can be disabled if it causes performance issues with dbvm_setTSCAdjust(disable)
speedhack now also hooks gettickcount64
added dw 'utf16string' support
implement VPID support in DBVM (performance increase)
kernelmode->driverlist now also shows driver exports
6.8.3 Feb 7, 2019 New Release Fixes:
debugging/stepping with hotkeys
several high DPI visual glitches
VEH debugger reattach works again
Pointerscan resume works again
Stackview can now show by reference , previously it did nothing
disassembling imul
speedhack while key down option
assembling values with x*2/4/8
the "resume thread" in the threadlist now resumes threads instead of freezing them
fixed an error popping up when editing registers with no debugger attached
getNameFromAddress will not show userdefined symbols when symbols are disabled

Additions and changes:
Waiting till all symbols have been loaded has been removed
Launching structure compare from dissect data now only needs 1 address, though it's recommended to have at least 2 each
Code completion in lua engine is now more smoother
You can now compare traces generated by the tracer
Threadlist window now has a copy to clipboard
Structure compare now digs deeper into pointers
Pointerscan import/export now works with newer types as well

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