FCEUX 2.4.0 freeware
FCEUX is an interesting and useful NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the casual player.
|OS||Windows 7, Windows 7 x64, Windows 8, Windows 8 x64, Windows 10, Windows 10 x64|
|Installation||Instal And Uninstall|
|Keywords||nintendo emulator, emulate nintendo, NES emulator, FCE, Nintendo, emulate|
FCEUX Free Download - we do not host any FCEUX torrent files or links of FCEUX on rapidshare.com, depositfiles.com, megaupload.com etc. All FCEUX download links are direct FCEUX download from publisher site or their selected mirrors.
|2.4.0||Jun 24, 2021||New Release||Qt/SDL Build Improvements:
Added Windows to supported operating systems.
Now buildable against both Qt5 and Qt6.
Unix OS build fixes.
Qt/SDL New Tools:
Added a pattern table tile editor to the PPU viewer.
Added a sprite table viewer window.
Added an NES palette color editor tool. Can now edit palette RGB values in realtime.
Qt/SDL Nametable Viewer:
Added tile and attribute gridlines visibility feature.
Rearranged window layout.
Viewport now has zoom levels.
Viewport now has context menu functionality.
Qt/SDL PPU Viewer:
Added tile gridlines visibility feature
Improved active palette display.
Added pattern table tile viewer context menu options.
Added a click or hover focus policy option to select tile via mouse.
Added AVI and WAV recording capability.
Qt/SDL Trace Logger:
Fixed buffer overrun issue.
Improved disk write performance.
Qt/SDL Hex Editor:
Improved editor responsiveness.
Added a font selection option for text customization.
Added row / column coloring options.
|2.3.0||Jan 5, 2021||New Release||Common:
•64 bit build support
Added Mapper 111 cheapocabra
Added Mapper 190
Added RAM Init Options: default (00 00 00 00 FF FF FF FF as always), all FF, all 00, random
New UNIF mappers
Mapper 30 4-screen support
Mapper 5 MMC5 large WRAM support
VRC7 patch set finalized with correct values dumped by Nuke.YKT
Fixed rendering and debugging of mirrored palette entries
Various improvements and bug fixes to pre-existing functions
Fix parsing of lua colors over 0x80000000 on 32bits systems
Extra colors available to lua overlays
Lua write callbacks: adding optional third parameter to retrieve the value written
Added Sprites.lua script to visualize sprites
New Lua functions:
Various GUI improvements and bug fixes
Fixed font rescaling issue
Relative position mouse support for better fullscreen mouse capture
Left and right mouse buttons no longer conflict with each other
Virtual boy controller
|2.2.3||Sep 27, 2016||New Release||The 2.2.3 release fixes a number of emulation bugs, features overclocking (for lag reduction) and Dendy mode, and adds support for a bunch of new ROM dumps (mostly unlicensed). Reverse engineering tools and Lua scripting have got some updates, new input devices are supported, new palette files have beed added. The SDL port has been fixed and updated as well.