Android NDK for Linux Revision 17b freeware
The Android NDK is a companion tool to the Android SDK that lets you build performance-critical portions of your apps in native code. It provides headers and libraries that allow you to build activities, handle user input, use hardware sensors, access application resources, and more, when programming in C or C++. If you write native code, your applications are still packaged into an .apk file and they still run inside of a virtual machine.
|Installation||Instal And Uninstall|
|Keywords||Native Development Kit, Toolchain Set, Android SDK, NDK, Android, Development|
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|Revision 17b||Jun 2, 2018||New Release||Updated Clang to build 4691093, based on r316199.
Issue 313: LTO now works on Windows.
Issue 527: Undefined Behavior Sanitizer now works for NDK binaries.
Issue 593: Clang now automatically passes --eh-frame-hdr to the linker even for static executables, fixing exception handling.
Updated gtest to upstream revision 0fe96607d85cf3a25ac40da369db62bbee2939a5.
libandroid_support is no longer used when your NDK API level is greater than or equal to 21 (Lollipop). Build system maintainers: be sure to update your build systems to account for this.
The platform static libraries (libc.a, libm.a, etc.) have been updated.
All NDK platforms now contain a modern version of these static libraries. Previously they were all Gingerbread (perhaps even older) or Lollipop.
Prior NDKs could not use the static libraries with a modern NDK API level because of symbol collisions between libc.a and libandroid_support. This has been solved by removing libandroid_support for modern API levels.
|Revision 9d||Mar 7, 2014||New Release||Important changes:
Added support for the Clang 3.4 compiler. The NDK_TOOLCHAIN_VERSION=clang option now picks Clang 3.4. GCC 4.6 is still the default compiler.
Added APP_ABI=armeabi-v7a-hard, with additional multilib option -mfloat-abi=hard. These options are for use with ARM GCC 4.6/4.8 and clang 3.3/3.4 (which use 4.8's assembler, linker, and libs).
[b]When using these options, note the following changes
When executing the ndk-build script, add the following options for armeabi-v7a target
TARGET_CFLAGS += -mhard-float -D_NDK_MATH_NO_SOFTFP=1
TARGET_LDFLAGS += -Wl,--no-warn-mismatch -lm_hard
The built library is copied to libs/armeabi-v7a. For make to behave as expected, you cannot specify both armeabi-v7a and armeabi-v7a-hard as make targets (i.e., on the APP_ABI= line). Doing so causes one of them to be ignored. Note that APP_ABI=all is still equivalent to armeabi armeabi-v7a x86 mips.
|Revision 9b||Nov 8, 2013||New Release||IMPORTANT CHANGES:
Updated include/android/*h and math.h for all Android API levels up to 18, including the addition of levels 13, 15, 16 and 17. For information on added APIs, see commit messages for Changes 68012 and 68014. (Issues 47150, 58528, and 38423)
Added support for API level 19, including Renderscript binding.
Added support for -mhard-float in the existing armeabi-v7a ABI. For more information and current restrictions on Clang, see tests/device/hard-float/jni/Android.mk.
Migrated from GNU Compiler Collection (GCC) 4.8 to 4.8.2, and added diagnostic color support.
Added two new samples to demonstrate OpenGL ES 3.0 features: Teapot and MoreTeapots. These samples run on devices with Android 4.1 (API level 16) and higher.
Deprecated GCC 4.7 and Clang 3.2 support, which will be removed in the next release.
IMPORTANT BUG FIXES:
Fixed problem with ARM GCC 4.6 thumb2 failing to generate 16-bit relative jump tables. (GCC Issue)