irrKlang 1.6.0 freeware
... is a high level 2D and 3D cross platform (Windows, Mac OS X, Linux) sound engine and audio library which plays WAV, MP3, OGG, FLAC, MOD, XM, IT, S3M and more file formats, and is usable in C++ and all .NET languages (C#, VisualBasic.NET, etc). ...
|OS||Windows XP, Windows Vista, Windows Vista x64, Windows 7, Windows 7 x64, Windows 8, Windows 8 x64, Windows 10, Windows 10 x64, Linux, Mac OS X|
|Installation||Instal And Uninstall|
|Keywords||sound library, sound engine, audio library, library, sound, 3D audio|
irrKlang Free Download - we do not host any irrKlang torrent files or links of irrKlang on rapidshare.com, depositfiles.com, megaupload.com etc. All irrKlang download links are direct irrKlang download from publisher site or their selected mirrors.
|1.6.0||Jun 2, 2019||New Release||irrKlang for .NET 4 now needs version 4.5 at miminum
there is now a new function stopAllSoundsOfSoundSource() to stop all sounds of a specific sound source
irrKlang.NET for .NET 4 now also has a strong name (it is now a signed assembly)
stopped support for .NET 1.1, please use the versions for .NET 2 or .NET 4 instead, or an older version of irrKlang if you still need .NET 1 support
irrklang for gcc now supports gcc 5.1
irrKlang 1.5 for windows was depending on the MSVC runtime dll, this is now no longer the case with irrKlang 1.6
fixed a bug causing duplicated DirectSound buffers to share the playbackSpeed sometimes, causing some sounds to have a wrong frequency when played.
fixed update() problem in single threaded mode.
If you run irrKlang in single threaded mode, you can now call irrKlang::update as often and fast as you want. This was supposed to be called only about once every second prevousliy, and could cause irrklang to stall previously if called too often.
|1.3.0b||Oct 21, 2011||New Release|